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Second Year Final Exhibition 

An installation, performance and channeling software controlled in real-time by me.

The VR game is a curating simulation and an exact replica of the installation itself,

The performance took place during the critic, and my teacher Gilad Ratman was planted in the panel and the only person allowed to play the game - a detail only both of us knew.

After the viewers and panel realized they are not meant play the game, i swiped the channeling software on my phone switching the projected videos to the game being played by Gilad, Thus revealing the purpose of the game is to rearrange the works within the exhibition.

2022, Bezalel Academy Of Arts And Design, Jerusalem

Junkie, 2022, 3D Relief, heightmap data from a photograph

Drive in, 2021

Pigeon, 2022

© 2024 by Adam Roman Ascher. All rights reserved.

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